Dying Light 2 developer Techland is hiring for an open-environment fantasy motion-RPG positioned as its subsequent massive challenge.
The studio half-introduced the unnamed task earlier currently as component of a employing drive. Techland CEO Paweł Marchewka reiterated the studio’s determination to supporting Dying Mild 2 for at the very least five several years, but suggests now is also the time to fill out the studio’s groups to help other tasks.
“Our ambition is to introduce a model new IP that is vastly distinctive from what we have been executing for the past many decades,” Marchewka says. “We want to produce a thoroughly next-gen working experience. A new fantasy epic set in a sprawling open earth, fueled by the capabilities and working experience we have received as a crew above the several years, infused with new thoughts, enthusiasm, and creative imagination.”
Techland is seeking to fill several positions for the staff guiding this unnamed fantasy recreation (as nicely as the crew supporting ongoing function for Dying Gentle 2), but it’s presently filled a few crucial positions with some stand
Narrative director Karolina Stachyra and narrative direct Arkadiusz Borowik are standout hires as they have both of those beforehand labored on The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt, and DLCs for both online games. Open up world director Bartosz Ochman, previously on Cyberpunk 2077 and The Witcher 3, brings but extra CD Projekt Pink DNA to the venture.
The crew also features veterans from other massive open-globe titles, including creative director Mario Maltezos (Prince of Persia: The Sands of Time at Ubisoft, Mad Max at Warner Bros.) direct game designer David McClure (Deathloop at Arkane Studios, with experience at Deep Silver and Playground Video games) and guide animator Kevin Quaid (Horizon Zero Dawn and The Frozen Wilds at Guerilla Game titles).
The first idea artwork for Techland’s fantasy video game characteristics crumbling, violet flower-dotted ruins nestled in a mess of waterfalls, giving it an total ancient and tropical aesthetic. A few task listings at the studio mention inventive information like results for “explosions, flames, dust, sprays of drinking water, effects of magic” as effectively as “building the weather conditions, instances of day, and mother nature of lights in distinct locations of an open up-entire world video game in accordance with their local climate zones.”
Yet another listing mentions each to start with-particular person perspective and 3rd-particular person perspective games, which could suggest Techland’s fantasy title will be a 3rd-human being activity thematically and functionally distinctive from Dying Gentle 2’s to start with-person zombie action. That mentioned, the occupation listings are intentionally nonspecific, so we won’t be able to pull much too considerably from them.
Dying Light 2’s 1st story DLC has been delayed, but absolutely free written content will get there in June.