WWE is operating on some thing ‘in the roleplaying sport space’

On a WWE earnings call this week, chief model officer Stephanie McMahon expressed the company’s dedication to videogames, such as its pursuit of a undertaking “in the roleplaying video game place.”

The musclebound machismo of the squared circle seems like it could be a great suit for gaming, but the WWE’s legacy on that front has been decidedly blended, with some fondly remembered games from the arcade and 16-little bit times overshadowed by the WWE 2K sequence, whose most the latest entries McMahon touched on in the connect with: